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The objective of ACE 2009 is to gather researchers from the academic and business world, who deal with different cognitive subjects, like psychology, computer science and art, in order to present their views and to demonstrate their contribution to interactive entertainment. ACE, in an effort for further developing innovative applications of interactive art and entertainment, aims at balancing between various scientific approaches. For this reason, the thematic units of the conference, among others, are the following:
Accessibility
Aesthetics
Affective Computing
Ambient Intelligence
Animation Techniques
Attention
Augmented / Mixed Reality
Avatars and Virtual Community
Community
Cultural Computing
Digital Entertainment and Sports
Digital Broadcasting/Podcasting
Digital Cinema
Elderly Entertainment
Empathy
Entertainment Design Theory
Experience Design
Funology
Graphics Techniques
Human-Robots Interaction
Interaction Design
Interactive Computer Graphics
Interactive Theatre
Internet Networking Media |
Learning and Children
Location-Based Entertainment
Metaverse
Mixed Media
Mobile Entertainment
Multimodal Interaction
Narratives / Digital Storytelling
New Gaming Audiences
Novel interfaces
Pervasive and Online Games
Physical Computing
Robotic Love and Affection
Simplicity
Situativity
Smart Gadgets and Toys
Social Impact
Social Networking
Sound and Music
Synesthetic Entertainment
Tangible Interfaces
User Interfaces
Visual Effects
Virtual Reality |
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